[The blog formatting is a bit off this week. I think I know why. Either way, sorry for the random paragraph breaks. I've to go back in and edit it but to no avail.]
Welcome to Week 10 of Learning Anime Fighters (AF). This is an ongoing blog about me picking up anime fighting games.
This week is actually a big achievement because this is our 10th week of this ongoing blog and even I am surprised how much time I have dedicated to it. The good news is I do not see me stopping it anytime soon so we will keep going as I hope to get better at these games.
We had a pretty big week too because we picked up a new (old) game which pretty much took up all my time but we will come back to that. On that note; lets go.
Monday
- I doubt myself again. I was thinking because certain combos were once easier with my Hori Marvel 3 stick due to its weight, I hooked it back up. Turns out I am so familiar with Eclipse (my new Qanba stick) that my old stick felt foreign to me and I was not able to have any success despite the change back. I have decided to just focus on Eclipse since it'll be my main 'stick' going forward.
- Finally got Seth's 5-2 done a whole week later and my first expert combo with him. Can only go up from here lol.
- It looks like Millic (a Korean artist who I now I understand does lo-fi hip hop) helps me concentrate. Able to pull off Seth's 5-1. I realize the secret to getting 214[C] is ignore the delay and just hold it down as soon as the aerial 214A hits. Thanks demo assist as always.
- From 5-1 to 5-13. I knew I could do it because it was a variation of 5-1 but with a EX move attached. Getting the FF Kick (aka aerial 2AB,6A) is slowly becoming more ingrained.
- Linne's 5-9 is done. I have no idea but my hands keep doing other things after the jump C. I had to train it to go immediately into 214A,mash B. One more to go for her.
- Got Vatista's easier trials done, now I have 8 out of 9 advance and 13 out of 13 expert left.
- Wow. Maybe it is doable? Just finished all of Vatista's advance combos in one session.
- Watched all the demos for her expert combos and now I have lost all confidence. So much plinking and reverse charges. This is going to be a pain.
- Almost done. We now have 12 Seths, 1 Linne, 3 Carmine, 15 Yuzu, 13 for Vat, 3 for Bya, 7 for Chaos and 2 for Mika left to go. All Expert trials and sitting at 94.5% clear overall.
Tuesday
- Bya's 5-7 done. Really need helped with the timing for the descending C, here came in 'demo assist'and I got it after practicing just the ender.
- Back to Rising and the final 3.
- Anre done. LOL little girls are not my cup of tea and little guys are even less. However it does surprise me how much easier one of his combos with his install super is in this one. In the previous version that combo had me pulling my hair out.
- Zooey done. First I love her Link (from Zelda) inspired color and it matches so well. Her last combo was nice with using her dragon and aerial U's into a juggle. Her and Dragon Knight from DNF Duel seem like long lost sisters too.
- Seox (who's name sounds nothing like I thought it would) is done and that's the whole GBVR cast for now. I'm low key happy he didn't have a similar trial like in the original where you need to get over 15 and 25 hits to get a pass. His combos were actually pretty straight forward.
- Now all combo trials are done I think I'll start doing story content. I do enjoy the game but UNI 2 is getting all my focus.
- Hardest combos belonged to Vasaraga, Narmaya and surprisingly that one Gran combo.
- SPOILERS FOR UNI2: Wagner's ending was surprisingly bittersweet. After being so cocky and looking down on folks, she really just wanted to protect her people and sacrificed herself for the greater good.
- Chaos' 5-5 makes sense to me now and I figured out why I need to hold the B in the air. Now if I can actually get the delay 214B,623[B] to connect. Holding B keeps Arzi close to Chaos so the combo does not push the opponent out further.
- I spent a good portion of an hour trying to do 5-5 and got close a couple times but no cigar. I practice 5-7 for 2 mins at the most and got it. WTF.
Wednesday
- As I've been going through everyone's combos I forgot just how much fun Kuon is to play. Boy has a tool kit for days.
- No surprise that as the final boss Kuon has a conversation with everyone in story mode. Some deep lore was dropped for sure.
- WOOT my Under Night In-Birth: Exe: Late [Cl-r] hereby called UNICLR collecter's edition for the PS4 has arrived and boy did it come packed with some goodies.
- Included as you see above is the game itself for the PS4, a Londreicka keychain, a rather nice art book with some sweet illustrations and the music of UNICLR. Irony is the CD does not work on my computer nor my PS4 because neither have CD drives. I guess I'll keep listening to the tunes on the internet.
- Also new game = more combo trials. This could be a good thing or a bad thing lol.
- Started Wagner's trials. So far she has some unique routes the new one does not use.
- All done with Wagner's trials. Some unique concepts but they felt a bit easier than UNI2 ones.
E.G only two trials that include using her dashing C in the middle of her air combos.
- Also; have to get used to the 'tactics' section being at the end and not the beginning and using
the touch pad on the PS4 to reset the neutral. I typically use the 'share' button on my Steam deck
but it turns out hitting that will just cause the PS share menu.
- Note to self; change Steam deck to R3 since I do not use it as much on my PS4 so accidentally
pushes won't constant bring up the share menu.
- Merkava feels similar but at the same time different. His combos are not as hard with almost
no 66B,66C combos and only one combo involving his air fireball.
- A lot of combos teaching you how to set up his 22C super tho, interesting.
- Looks like none of Seth's combos have his TK 623x move. Does not make him any easier to use
tho. Still messing up aerial 6C
Thursday
- I think I might honestly try to main Seth and Chaos. I am never scared of execution barriers (I main Akira in Virtua Figher for example) and I like boths game plan. Plus Chaos might be the first puppet character I actually want to use.
- Tonight was my 16th wedding anniversary so no gaming for me.
Friday
- Working through Waldstein's combo trials in UNICL. His 4-15 requires almost perfect usage of his
meter or his ABC super just does not come out.
- All Waldstein's combos done. This time around, I had to get used to dashing B and timing aerial
assault after his aerial 6C wall bounces. Waldstein still is so much fun to play no matter the edition.
- I've noticed a lot of combos in UNCLR involved wall bouncing into Veil Off (VO) no follow up. Wonder if that used to be a tactic. I am used to VO being used like a cancel into other combos ala UNI2.
- Chaos is combo trials are much easier in UNICLR. Actually cleared a lot of his combos in one night.
Only thing that throws me off are the classic 22x cancels and a concept I've never done in terms of
aerial 214B,623B,2C as a combo ender.
- He only has one combo which forces a switch side where UNI2 has tons of those combos. I bet Chaos'
mains had to adjust to that concept when they first picked him in UNI2.
- Watching JP Seths plays in EVO Japan and they pilot him so well it makes me envious. He is such a beast.
- I only have 5 combos left before I complete all of Chaos' trials. LOL if I could have this success
in UNI2 where I want to use him.
- 2 more to go. I think I can do it next time I try.
- Speaking of EVO Japan; no UNI2 announcements but they are working on a new balance patch for Melty Blood: Type Lumina? Need to check that out so I can see if I can main 2 anime games. Also thankfully I did not dive too deep into MBTL so I won't be too affected by nerfs to characters I use.
Saturday
- Listening to the UNI2 Evo Japan commentary; I heard VO is faster in UNI2 compared to UNICLR.
Maybe that is why UNICLR focuses on wall bounce into VO combos?
- Completed ALL of Chaos' combo trials in UNICLR. Now if I could only do that in UNI2. Some of the
last combos required some specific timing but nothing as crazy as UNI2's stuff.
- Eltum feels similar but also different. She has combos that require a whiff aerial A after her aerial [C]. Taking time to get used to it.
- Eltnum feels much easier much like everyone else. Being used to her combo structure from UNI2
helps a lot of course.
- Elt-done all over again. She had one very unique combo which involved OTG with a delayed charge
[C] but most of her combos were much easier. Thankfully no [B+C] 1 hit cancel cause that drove me
nuts in UNI2. With Kaguya being a UNI2 addition, I might main Eltnum along with Wagner.
- Seth of course and Merkava are only combo trials I have not completed after picking them up.
Overall I think the UNICLR combos are a bit easier then UNI2.
Sunday
- Even tho Sunday is normally break night, I felt like getting some more UNCLR in.
- LOL ever since getting UNICLR on my PS4 I have rarely played my Steam Deck. Never thought I would see the day. Eclipse is of course compatible with my PS4 which is nice as well.
- Looks like I am finally understanding Merkava's dash 2C after his 66C timing again. Since I completed all his trials in UNI2 I figured I could do them in UNICLR too.
- 2 more to go and one of them is a classic got to count the hits before you hit A+B+C combo which drives me nuts. Right now I am getting no success even mashing it out.
- Seth requires so much hard work but I am remembering what folks have said previously about him not being a character you can pick up even after practicing for weeks on end so I'll keep at it. I eventually got some expert combos in UNI2 so I know I can get some in UNCLR as well.
WHAT'S NEXT
Well this week got overtaken by UNCLR did it not? I looked back on my plans for this week and I did next to none of them. Heck I even started ignoring my UNI2 game plan and I actually have a my first tournament for it this weekend. Speaking of, you know we will definitely discuss that in next weeks blog.
I will definitely not let the new shiny thing distract me too much this week and keep my eye on the prize. I know I will probably go 0-2 in the tournament but I least want to feel like I did the best I could. I also hope to find some like minded UNI players to pick their brains. I am seeing this tournament more of a learning experience than anything.
I also fully intend on starting Darkest Dungeon 2 before it falls into my backlog of look at but never played which has happened to a couple of the games I have bought over the years.
AV





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