Tuesday, February 21, 2023

You Know... I Tried

 So the title of this blog is kind of has a triple meaning.

1st: I tried, to post a blog last week but it was not meant to be. This would have kept my commitment to blog at least once a week. I however had a busy week life wise and was sick with a cold for a couple days and I honestly did not have much to chat about. I'll try to get back on schedule starting with this one but we shall see. At most, a blog a month if we can't keep a weekly schedule.

2nd: As promised in one of my last blogs, I was going to give 'Sundred' another try and well... I tried. When I first played it I was rather new to Rogue-lites/ Rogue-likes (RL) so it did not gel with me but now I've played a couple of RLs (that blog is still coming) I decided to give it another honest try and sadly it still did not excite me at all. The opening moments of a RL to me is the most important and to me I found a lot of traversing and getting lost and then a massive group of enemies would swarm me and eventually I would die and I was back at the beginning.

With most good RLs I would want to jump back in and do another run but with 'Sundred' when I died I was happy that I did not need to play anymore. The enemies were pretty tanky, our main characters attack lacked a bit of oomph and most of my time was spent exploring empty places.  The skill tree looked large but none of the upgrades seemed that exciting at first glance. Unfortunately, none of this appealed to me so I have decided to give it one more honest try and I'll make a decision after that. I will probably give an update and how it went in previously mentioned RL blog.

3rd: The final I tried was beating 'Risk of Rain 2' on Monsoon and well, I've gotten close a couple times (made it all the way to Mitrix's final stage) and sometimes I had no hope at all. This one I know I'll eventually get because so far I've been pretty successful in all my ventures in 'RoR2'. Speaking of its time for 'RoR2' updates. Since our last 'RoR2' update we have beaten the secret hidden boss, the Twisted Scavengers a couple times now, we have played a couple new characters and earned their mastery skins including Loader (just fun), Acrid (unique/ enjoy just jumping around with him) and Railgunner (probably my fave of the three/ very satisfying gameplay loop with scoping and getting perfect shots). Her mastery skin is also amazing especially because its not a simple color swap but a homage to the Sniper from 'Risk of Rain'.


We also beat the game with the Heretic, the hidden character too and that was different. Heretic definitely feels pretty strong but the fact you can not start as her makes her a more different experience. Basically, your current run sucks? Buy up all the Lunar items you need to change into the Heretic and change your approach completely by changing your character.



Sadly the above picture is missing some of my now favorite characters like Bandit and Captain but that is because they came out much later in the game's life cycle however its so awesome its actually my current computer wallpaper. Looking at it sometimes also helps me figure out whom my next character will be after I complete this Monsoon completion run and I'm debating MUL-T or Mercenary. I am not that sold on The Engineer's turret/ tower defense playstyle and REX seems like a weird sell as well. However I will eventually get to them as well and of course the other DLC character the Void Fiend. Speaking of 'RoR2', I am now playing it exclusively on Windows via my Steam Dual Boot feature and it so I can use the mods and boy, I can't go back to playing it without certain mods now. The Better UI, Expanded Bazaar and HistoryFix alone made it worthwhile to mod my Risk.

On that note, this Monsoon run is not going to complete itself. 

Going back in.

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